Rankings

    Points are given out by the Emporers of the guild for good deeds concerning the guild and its members. Once a player has reached a certain number of points, they go up a rank, their points return to zero and they start trying to accumulate more points in order to go up another rank. Below is how many points are needed to rise to the next rank, and how to get the points needed to do so. Certain high ranks are determined by the Emporers themselves, and there are no particular number of points are needed, although more points and a high rank means the Emporers are more likely to appoint you as a General, Lord, High Lord, or OverLord. The Champion rank is the winner of the most recent Champion Tournament (see Tournament Info). There are only two Emporers and that is all there ever will be, as the Emporer(s) is/are reserved for the creator(s) of the guild.

Rank
Points Needed To Advance
Peasant
-
6
Apprentice
-
8
Footman
-
12
Soldier
-
15
Warrior
-
16
Veteran
-
18
Hero
-
20
Crack Troop
-
25
Commander
-
28
Captain
-
Highest Free Rank
General
-
Appointed by Smeg and Cat
Lord
-
Appointed by Smeg and Cat
High Lord
-
Appointed by Smeg and Cat
OverLord
-
Appointed by Smeg and Cat
Champion
-
Winner of Tournament
Emporer
-
Smeg and Cat

Allocation of Points

Description of Deed Points Given
Recruiting new member 3 points
Resurrecting guild member 1 point
Winning Easy Tournament 3 points
Winning Medium Tournament 4 points
Winning Hard Tournament 5 points
Winning Champion of the Guild 6 points
Helping member to first dot 2 points
Helping out a new member 2 points
Finding a guild to ally with* 7 points
Winning Another Guild's Tournament 2 points

   *If you find a guild that you think would be a good ally, and you know that they are willing to ally, bring all the information about the guild you can find and it's name to Cat and Smeg for final decision to be made. All allies must be 100% legitemate clans/guilds with no cheating, duping, or player killing (or even player killer killing).